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Encourage innovation and manage the lifecycle of successful products.

Innovation is not a poster in the stairwell. It is a bet: a problem, a customer, a prototype, and a date you will kill it or ship it. Four chapters: generating ideas without the brainstorm circus, market fit and prototyping, launch planning, and lifecycle plus sunset. Killing a product is a management skill. Leaving it on life support is a hobby. If the only new thing is the adjective on the old thing, keep walking.
Basic understanding of marketing principles
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